You'll need two command blocks in a column with an air block separating them. The first step is to set up a scoreboard objective to track TNT that's about to explode: /scoreboard objectives add TNTGoBoom dummy It's also possible to have the effect, but cause 0 damage to players or other entities, and I'll add the commands for that at the end. For this to work, you're still going to want to disable mob griefing, as I'm using ghast fireballs to create the actual explosion. This precludes the strategy I used in the linked answer a 20hz fill clock is pretty much a necessity, whereas I could use a slower, simpler clock in that other answer. The biggest difference here is that everything must happen on the same tick, and it must happen every tick. Silverfish can't hide in stone and to destroy blocks when hatching.Įnd crystals can't destroy blocks when they explode.įoxes can't pick sweet berries from a sweet berry bush.So this is complicated, but not much worse than preventing a player from crafting a diamond sword. Withers can't explose skulls from destrying blocks. Ghasts prevant fireballs from exploding blocks and to create fire. Zombies can't break doors and attack turtle eggs. They also cannot break blocks.īlazes can't create fire or light campfires.Ĭreepers can't destroy blocks when they explode.Įnd crystals can't destroy blocks when they explode. Water-based mobs: Water-based mobs, such as fish, dolphins, and squids, are unable to break blocks.Īmbient mobs: These are passive mobs that spawn in the game to create atmosphere and ambience, such as bats and parrots. Villagers: Villagers are passive mobs that trade with players and don't have any ability to break blocks.īoss mobs: These are the most powerful and rarest mobs in the game, such as the Ender Dragon and the Wither. They are unable to destroy blocks, so preventing them from breaking blocks isn't necessary. Passive mobs: These are the harmless animals in Minecraft such as cows, pigs, sheep, chickens, and rabbits. When you use the command " /gamerule mobGriefing false" to prevent mobs from breaking blocks in Minecraft, the following mobs will be unable to interfere with the world: Mobs will be unable to intefere with your world This command will remove the AI of the selected mob, preventing it from breaking blocks. Replace ENTITY_TYPE_HERE with the type of mob you want to prevent from breaking blocks (e.g., zombie, skeleton, creeper). To prevent a specific mob from breaking blocks, use the command " /entitydata ENTITY_TYPE_HERE ". Use the /entitydata command The /entitydata command allows you to modify the data of an entity in the game. (ensuring to respect the upper case letters, these commands are case sensitive). Simply use the command " /gamerule mobGriefing true" to re-enable mob griefind. This will disable the ability of mobs to break blocks. To prevent mobs from breaking blocks, use the command " /gamerule mobGriefing false". Use the /gamerule command The /gamerule command allows you to change the behavior of the game. Open your server Console or type ingame the commands : Fortunately, there are a few ways to prevent mobs from breaking blocks in the game. Mobs breaking blocks in Minecraft can be a frustrating issue, especially if it's causing damage to your structures or farms.
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